Harvesting resources added to my Real-Time-Strategy Game

Note: Further development blogs are to be found at Indienamic

I am glad to say that the basic mechanics for harvesting resources, and thus a basic economy system, is finished. I have created a demo, this time with audio where I explain how it works + a bit behind the scenes! For Patrons I deliver an in-depth video about the source code for this feature in the coming weeks.

If you have any feedback about the video, ideas about game mechanics or questions about how this is coded… just get in touch!

Watch the video here:


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